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  • 1move Introduction
  • Getting Started
  • Game Elements
    • Overview
    • Sneakers (NFT)
      • Sneaker Type
      • Sneaker Quality (Rarity)
      • Sneaker Level
      • Sneaker Condition
      • Sneaker Repair
      • Sneaker Attributes
      • Sneaker Status
    • Treasure Chest
    • Artifacts and Sockets
    • Countdown Timer & Booster
    • Shoe Minting / Breeding & Shoebox
  • Game-Fi Systems & Mechanics
    • Energy and Earning Cap
    • Energy System
    • Earning Mechanics
    • Attribute Formula
    • Sockets and Artifacts Mechanics
    • Treasure Chest Dynamics
    • Anti-Cheating System
  • V-Run
    • How does 1move V-Run work?
    • Uniqueness of 1Move V-Run
    • Advantages of 1Move V-Run
    • Terms & Conditions
    • V-RUN Mechanics
    • V-RUN Earnings & Receivables
    • How To Start V- RUN Mode
  • Market Place
  • Tokenomics
    • 1 MT
    • 1 RT
    • 1MT & 1RT Staking
  • Decentralized Wallet
  • Team
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  1. Game-Fi Systems & Mechanics

Anti-Cheating System

Anti-Cheating System (Under Development)

Machine learning to detect cheating through data simulation

Three mechanics are used to stop cheating in the game, which includes the cheater's account being punished:

  • GPS Tracking

  • Motion Sensor and Health Data

Transferring Sneaker from one account to another account will result the Sneaker enters a Cooldown period, during Cooldown period, users cannot use this Sneaker.

If user loses energy because of transferring Sneakers from Inventory to the Wallet, all the unopened Treasure Chest on the user's account will be burned/purged.

Losing energy by listing a Sneaker in the marketplace will NOT burn/purge Treasure Chest.

Using devices that have been jailbroken, rooted, or with an altered OS will result in 1MOVE not working properly.

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Last updated 2 years ago