# Game-Fi Systems & Mechanics

{% content-ref url="game-fi-systems-and-mechanics/energy-and-earning-cap" %}
[energy-and-earning-cap](https://docs.1move.io/1move/game-fi-systems-and-mechanics/energy-and-earning-cap)
{% endcontent-ref %}

{% content-ref url="game-fi-systems-and-mechanics/energy-system" %}
[energy-system](https://docs.1move.io/1move/game-fi-systems-and-mechanics/energy-system)
{% endcontent-ref %}

{% content-ref url="game-fi-systems-and-mechanics/earning-mechanics" %}
[earning-mechanics](https://docs.1move.io/1move/game-fi-systems-and-mechanics/earning-mechanics)
{% endcontent-ref %}

{% content-ref url="game-fi-systems-and-mechanics/attribute-formula" %}
[attribute-formula](https://docs.1move.io/1move/game-fi-systems-and-mechanics/attribute-formula)
{% endcontent-ref %}

{% content-ref url="game-fi-systems-and-mechanics/treasure-chest-dynamics" %}
[treasure-chest-dynamics](https://docs.1move.io/1move/game-fi-systems-and-mechanics/treasure-chest-dynamics)
{% endcontent-ref %}

{% content-ref url="game-fi-systems-and-mechanics/anti-cheating-system" %}
[anti-cheating-system](https://docs.1move.io/1move/game-fi-systems-and-mechanics/anti-cheating-system)
{% endcontent-ref %}
