Sneaker Level
Last updated
Last updated
Newly minted sneakers starts at level 0. Users can increase their level by using their 1MTs for certain level and 1RTs being required at certain higher levels. Each level-up takes a fixed time to complete, which increases along with the amount of 1MTs or 1RTs required according to the Sneaker level. This process can be boosted up by using more 1MTs.
Upon level-up, users will attain 4-12 additional points which they can assign to their Attributes.
Quality | Attribute Point received |
---|---|
Basic | 4 |
Standard | 6 |
Athletics | 8 |
Pro | 10 |
Champion | 12 |
Quality | Attribute Point/ Level Up |
---|---|
Level 5 | Unlocks Socket 1 |
Level 5 | Minting Enable |
Level 10 | Unlocks Socket 2 |
Level 15 | Unlocks Socket 3 |
Level 20 | Unlocks Socket 4 |
Level 30 |
Sneaker Level income cap & functions released.
The table below details maximum 1MT/day & functions released.
Level | Max 1MT/Day | Functions Released |
---|---|---|
0 | 10 | |
1 | 20 | |
2 | 30 | |
3 | 40 | |
4 | 50 | |
5 | 60 | Open Socket 1 Mint Feasible |
6 | 70 | |
7 | 80 | |
8 | 90 | |
9 | 100 | |
10 | 110 | Open Socket 2 |
11 | 120 | |
12 | 130 | |
13 | 140 | |
14 | 150 | Open Socket 3 |
15 | 160 | |
16 | 170 | |
17 | 180 | |
18 | 190 | |
19 | 200 | |
20 | 210 | Open Socket 4 |
21 | 220 | |
22 | 230 | |
23 | 240 | |
24 | 250 | |
25 | 260 | |
26 | 260 | |
27 | 260 | |
28 | 260 | |
29 | 260 | |
30 | 300 |
Important Note:
Income cap will also depend on the number of sneakers in collection and will observe whichever income cap that is lower. (refer earning cap for details)
Ranking system will override both sneaker level & sneaker quantity for maximum income cap.