Sneaker Level

Newly minted sneakers starts at level 0. Users can increase their level by using their 1MTs for certain level and 1RTs being required at certain higher levels. Each level-up takes a fixed time to complete, which increases along with the amount of 1MTs or 1RTs required according to the Sneaker level. This process can be boosted up by using more 1MTs.

Upon level-up, users will attain 4-12 additional points which they can assign to their Attributes.

QualityAttribute Point received

Basic

4

Standard

6

Athletics

8

Pro

10

Champion

12

Additional perks will be unlocked upon reaching certain level milestones:

QualityAttribute Point/ Level Up

Level 5

Unlocks Socket 1

Level 5

Minting Enable

Level 10

Unlocks Socket 2

Level 15

Unlocks Socket 3

Level 20

Unlocks Socket 4

Level 30

Sneaker Level income cap & functions released.

The table below details maximum 1MT/day & functions released.

LevelMax 1MT/DayFunctions Released

0

10

1

20

2

30

3

40

4

50

5

60

Open Socket 1 Mint Feasible

6

70

7

80

8

90

9

100

10

110

Open Socket 2

11

120

12

130

13

140

14

150

Open Socket 3

15

160

16

170

17

180

18

190

19

200

20

210

Open Socket 4

21

220

22

230

23

240

24

250

25

260

26

260

27

260

28

260

29

260

30

300

Important Note:

  1. Income cap will also depend on the number of sneakers in collection and will observe whichever income cap that is lower. (refer earning cap for details)

  2. Ranking system will override both sneaker level & sneaker quantity for maximum income cap.

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